Instead of the regularly scheduled Atavism blog, today I bring a postmortem of the game I’ve just made for my college game jam.
Bringer of Brilliance is a First Person Action game that I and two friends made during the 2018 K-State 48-hour Annual Game Jam, a jam hosted by my own college where we competed against about 17 other teams to make a game with the theme “enLIGHTen”. Armed with more experience and ambition than 2017, the development process was smoother and more productive, but ultimately far more intensive, but resulted in a good end product that won 3rd best overall. Download Link.
If you want to check out a more detailed description of it’s production, check out my postmortem here on my portfolio. Leaving that there, I’ll get back to work on Atavism and should have something to show on next week’s blog relating to the game.